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Internet Message Format  |  1995-07-04  |  2KB

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  7. To: lightwave@webcom.com
  8. From: animprod@iccu6.ipswichcity.qld.gov.au (Animation Productions)
  9. Subject: Re: cinematography
  10. Date: Fri, 30 Jun 1995 19:10:15
  11. Message-Id: <animprod.35.00132C59@gil.ipswichcity.qld.gov.au>
  12. Sender: owner-lightwave@webcom.com
  13. Precedence: bulk
  14.  
  15. In article  Glenn Saunders <krishna@primenet.com> writes:
  16.  
  17. >I've noticed a tendency in animators to busy-up a scene by both 
  18. >cluttering up the frame, and by having more camera and object movement 
  19. >than is necessary.  This doesn't happen all the time, but it happens a lot....
  20. ... alot deleted.
  21. >What have you all to add to this topic?
  22.  
  23. >+-----------------------------------------------------------------------+
  24. >|Glenn Saunders - 
  25. >|The Desktop Studio - 
  26.  
  27. Agreed Glen,
  28.  
  29. If your on a theme park ride maybe you want to be made sick by dizzy camera 
  30. movement but think about an animation that you really liked, the mood it had, 
  31. you'll most probably find it nice calm cinematic shots.
  32. Beside's, if your doing a character animation you need time to build the 
  33. character, which means alot of still/slow camera shot on your subject. Lots of 
  34. render time but well worth it.
  35.  
  36. Geoff Suttor
  37.  
  38. --
  39. animprod@iccu6.ipswichcity.qld.gov.au (Animation Productions) sent this message.
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